AI Insights · Timothy · October 2024
Top 5 Trivia Games in Oceania: Q3 2024 Performance Overview
Explore the trends in downloads, revenue, and active users for the leading trivia games on a unified platform in Oceania during Q3 2024.
In the third quarter of 2024, the top trivia games on a unified platform in Oceania demonstrated varied performance in terms of downloads, revenue, and active users, according to Sensor Tower.
Kahoot! Play & Create Quizzes from Kahoot ASA showed fluctuations in weekly revenue, peaking at around $4.3K in late August. Downloads saw a decline towards the end of the quarter, decreasing from 6.2K in early July to 3.9K by the end of September. Active users also experienced a downward trend, starting from 18.8K at the beginning of the quarter and dropping to 14.2K by the end.
Trivia Star: Trivia Games Quiz by Super Lucky Games LLC experienced a significant increase in downloads mid-quarter, reaching 9.1K in the week of August 19. Revenue saw a gradual rise, peaking at $873 in mid-September. Active users mirrored this growth pattern, with numbers climbing from 10.2K in early July to 27.9K by the end of September.
Akinator from Elokence had a steady decline in downloads early in the quarter but showed recovery in late September, reaching 5.1K. Revenue remained relatively low, with minor fluctuations, peaking at $101 in early September. Active users also showed a slight recovery towards the end of the quarter, increasing from 11.9K in early September to 16.7K by the end of the month.
GeoGuessr by GeoGuessr AB maintained stable revenue throughout the quarter, with a slight peak at $3.9K in early September. Downloads exhibited a decline mid-quarter but picked up towards the end, reaching 3.4K. Active users showed a consistent trend, maintaining numbers between 12.3K and 14.8K.
Finally, Elevate - Brain Training Games by Elevate, Inc. recorded the highest revenue among the top five, with a peak of $24K in late July. Downloads fluctuated slightly, peaking at 5.4K in July and ending at 4.1K. Active users remained relatively stable, with a slight increase towards the end of the quarter, finishing at 24.1K.
For more detailed insights into app performance and market trends, visit Sensor Tower.